Game
Immortal Sins
5 years ago

https://www.youtube.com/watch?v=ktZhfPXAHmM

Ahead-Of-Time compilation in .NET Core 3 is active in Northbridge now. Just need to iron out a few things.


YouTube
https://www.youtube.com/watch?v=ktZhfPXAHmM
youtube.com


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Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Enjoy a nice dish, get a nice buff. What's not to like?

Jump List returns in the next update.

It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.

Waz zis? An overhauled map? Yes. Coming soon.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

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The new package manager UI in action. Works regardless if you skipped the launcher or not.