https://www.youtube.com/watch?v=ktZhfPXAHmM
Ahead-Of-Time compilation in .NET Core 3 is active in Northbridge now. Just need to iron out a few things.
Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
An updated title screen.
Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.
Waz zis? An overhauled map? Yes. Coming soon.
A small teaser for the next tech test.
Something something... Stuff that I worked on.
Jump List returns in the next update.
Added a simple audio system to the launcher.










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