Game
Immortal Sins
7 years ago

https://www.youtube.com/watch?v=ktZhfPXAHmM

Ahead-Of-Time compilation in .NET Core 3 is active in Northbridge now. Just need to iron out a few things.


YouTube
https://www.youtube.com/watch?v=ktZhfPXAHmM
youtube.com


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While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

A small teaser for the next update.

A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added achievements. Because why not?

Waz zis? An overhauled map? Yes. Coming soon.

Added a simple audio system to the launcher.

Something something... Stuff that I worked on.

Jump List returns in the next update.