Game
Immortal Sins
5 years ago

https://www.youtube.com/watch?v=WWIlnFezYlE

Implemented Halva, a custom package system.


YouTube
https://www.youtube.com/watch?v=WWIlnFezYlE
youtube.com

This was something I had on my idea box for a while, but I managed to implement a custom package system based on Google's Brotli compression. Basically, the game will decompress the game's files once on a safe location and the game would load the decompressed files. Compared to the current builds, the game doesn't have to decompress the files every time it starts up. All I need to make sure is to patch the files when the game is updated.

Maybe, at some point, I could add online updates. But that's a bit of a "pie in the sky" idea.



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