This was something I had on my idea box for a while, but I managed to implement a custom package system based on Google's Brotli compression. Basically, the game will decompress the game's files once on a safe location and the game would load the decompressed files. Compared to the current builds, the game doesn't have to decompress the files every time it starts up. All I need to make sure is to patch the files when the game is updated.
Maybe, at some point, I could add online updates. But that's a bit of a "pie in the sky" idea.
Next up
Done some improvements to the backup system. Even added an icon to let you know that it's working.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Added a simple audio system to the launcher.
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is a Jolter to Watch, 3D modeler, 2D artist, Music composer, and Game developer!! Follow @Miles_Games
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before the quest ends on December 23 and you'll get Coins!
Taking the wraps off. For real this time.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Waz zis? An overhauled map? Yes. Coming soon.
Added achievements. Because why not?
Some spectral shots from our game #indiegame
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.










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