5 years ago

https://www.youtube.com/watch?v=Y4ScCVIpwi0

Refactored a bunch of UI code over the christmas vacation. Also added some new UI elements:

- Text/Number input

- Checkboxes

- Dropdown menus.

I now have everything I need to start working on some ingame editors. First up is an Item Editor.


YouTube
https://www.youtube.com/watch?v=Y4ScCVIpwi0
youtube.com


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Did some quality of life stuff for the equipment window

- Marks what equipment slot the item uses

- Shift click to quick equip/remove item

- Mark items that can't be used & show what attribute is not met in the tooltip

Lots of UI gifs lately, so here's one more. - You can now equip items and get all the stat bonuses. - Expanded the item tooltips - The tooltips avoids going outside the screen. Next up simple item editor, dropping items, and item containers.

Coming in hot

@pm-studios ' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.

Quests celebrating the beta have entered your quest log.

Play the game for FREE: https://bit.ly/BanditTrapSteam

Making some loading screens

πŸ†Meet the winners of the Narrative Jam presented by Game Jolt and @NEOWIZ_QUEST ! Where every story finds its voice!

Been making a dungeon crawler fps render in rpgmaker 2003.

Working on some menu mock ups for a dungeon crawler

πŸ₯‰βœ¨ I won 3rd place in the Narrative Jam! ✨πŸ₯‰

My game Luna Magica made it into the winners of the Game Jolt + NEOWIZ jam Γ’wΓ“ They really loved the worldbuilding and the dark magical-girl vibe, πŸŒ™

Thank you so much to everyone who played it! #GameDev #JotaDev

Update on the rpgmaker 2003 dungeon crawler. Worked a bit on the UI, added a compass and minimap. Also got object rendering working with the tree/bushes.