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9
Game
meaty city
2 years ago

Reworked freezer.




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This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.

Started to design a bestiary/prison for monsters.

The bestiary is outdated, and now I’m too lazy to redo it, so I had to cut it out. I felt sorry for cutting out the art for the bestiary, so I'm posting a couple of my favorites here.

A huge thank you to everyone who played the Ryn and the Thread of Life demo and supported us with a Wishlist!

We’re already working on improvements based on your feedback! 💪

Try the demo:

https://store.steampowered.com/app/4130370

#indiegames #gamedev #indiedev

Three bots with the same registration date suddenly and simultaneously subscribed to my half-abandoned account in Itch.io. Looks a bit creepy.

It’s finally happening! After so much work, the Ryn: And the Thread of Life demo hits Steam on March 3rd.

#indiegames #gamedev #indiedev

I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.

Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.

My attempts at editing gameplay footage.

3 days remain! (Video by DaBoiDownUnda)

Giant Cannon