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9
Game
meaty city
2 years ago

Reworked freezer.




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I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.

Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.

Made a start screen.

I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.

Action Minis | Recruit character for #gamedev

(https://sketchfab.com/joaobaltieri/collections/action-minis-15f0…)

👉More infos, assets and exclusive content: http://joaobaltieri.com/👈

This was supposed to be a demonstration of the new mechanics for moving objects, but a bunch of enemies stole the spotlight.

A routine investigation leads to a village of blood rituals and violence.

Every step forward makes survival harder.

Will you make it out alive? #indiegame #gamedev

Gameplay of an early demo version of the game I'm working on.

Three bots with the same registration date suddenly and simultaneously subscribed to my half-abandoned account in Itch.io. Looks a bit creepy.

#screenshotsaturday

Unity effects + Windows Paint 98 artwork

#indiegame

Dinosaur.

My friend said he looks like green Sonic.

Динозаврик.

Мой друг сказал что он похож на зелёного Cоника.