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The bestiary is outdated, and now I’m too lazy to redo it, so I had to cut it out. I felt sorry for cutting out the art for the bestiary, so I'm posting a couple of my favorites here.
Now after death the level does not reload instantly. The player leaves his corpse and must press a key to restart.
Теперь после смерти уровень не перезагружается сразу. Игрок оставляет свой труп и должен нажать клавишу для рестарта.
Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.
Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam
Reworked freezer.
🥳 The Highrise Game Jam is Underway! 🥳
Watch the video for tips on getting started building your first world in Highrise Studio. (Creating and submitting within Highrise Studio Hub is the only way to enter the jam!)
Learn more: https://gamejolt.com/c/gamedev/highrisejam
I moved information about killed monsters, secrets, time and keys into a separate sub-item in the interface.
Вынес информацию об убитых монстрах, секретах, времени и ключах в отдельный подпункт в интерфейсе.
I decided to make the first boss vulnerable to a specific type of damage at different stages of the battle to teach the player the game mechanics.
Sprites for friendly NPCs.
Спрайты для дружественных НПЦ.
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