I fully remade the weapon swap system for my game! Now with new animations and a (hopefully) non-intrusive weapon indicator!
Also, Unity's new input system is GREAT!
NOTE: only the main 8-directional weapon is finished.
Next up
This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
Siblings, am I right?
And in case you missed it, you can now play the Blooming Darkness demo!
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask
Blooming Darkness demo is now scheduled for release next week! Things never go well whenever I make plans for this stuff, but I'm fairly confident this time!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
A patched #Demo of #BloomingDarkness has been released! This should hopefully make the controls less awkward and decrease the difficulty a bit. https://gamejolt.com/games/blooming_darkness/398415
The Blooming Darkness demo has just released! There's quite a bit of content and it's free! So, grab your keyboard or controller and try it!
Have fun and please give me honest feedback
https://gamejolt.com/games/blooming_darkness/398415
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
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