
I'm kinda bad at coming up with neat ideas on my own, so I made this goat shaman guy to practice both sculpting and design. I was very pleased with how it turned out and I'm sure I'll come back to it one day to retopologize, texture, rig and animate him!
Next up
Ukiyoe style experiment...
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
Working on the mech selection in the main menu. One of these will be in the final game.
ten years
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
I drew @MemeManOfficial because it's fun !! :>
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
I don't know.
I'm sure she doesn't mean any harm...
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