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Game
It's a Cube
2 years ago

I'm working on an update for It's a Cube! I've implmemented Game Jolt's API and added 4 trophies and score saving.




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Been working on some more billboard textures for the materials as they appear in the boiler and mixer tools! I've also made some minor changes to the materials in the scene itself, especially the ceiling, which you may notice in the third screenshot.

I built a giant underground fish tank in my Minecraft world! I managed to get two glow squids in there, a puffer fish, and a variety of tropical fish!

I added push notifications that appear when you reach a new milestone! These milestones correspond to the Game Jolt trophies for It's a Cube.

Announcing the Lost In Isolation FNaF Game Jam

The GameJam Starts Friday (submit games below)

https://gamejolt.com/c/fnaf/plenty_s_fnaf_jam

Join The Discord For Updates

https://discord.gg/SWV9fQWZ2R

Hosted by @PlentyXD

Help from @hunterallen_ and me

Art by @Funkilicous and Yellw.00f

I updated the algorithm that handles the timer gradually decreasing as the game progresses! Before, it would decrease by 1 second when the player scored certain amounts, but now it gradually decreases according to a multiplier each round.

NEW TRAILER: Heat and Run launches into Early Access on Steam & Gamejolt on October 13, 2022.

🎯 4vs4 online shooter game.

✨ Heroes, abilities & block building.

❤️ Wishlist now: https://store.steampowered.com/app/1225790/

#trailertuesday #earlyaccess #gamedev

I'm working on a main menu now! I think it's coming along quite nicely so far. Oh and I've also improved the model for the cube as well.

Yesterday, I hand-drew some art for the recipe book in Alchemisery!

This is the first time I've done pixel art in a pencil-drawn style and honestly looking at this is making me want to do an entire 2D game in this art style!

Boss battle on mobile device (prototype)

So far this is only a test, in the future it will be finalized.

I've updated the UI and HUD in It's a Cube! I think the HUD especially looks a lot nicer now, and I'm especially proud of that, but I've also made changes to the main menu. I've also finished the statistics screen I was working on last weekend.