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Beta 0.1.3 - Changelog
Added a sub-menu to the pause menu that displays the controls. Replaced musket inaccuracy, and implemented exhaustion.
Check out the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/696796/beta-013-chan…
Implemented the Camp Menu, along with the addition of Consumable Items
Progress Report - September 26th, 2023
I've added Crates, Keys, and Gates to the game.
Go here for more info. https://lorenarc.itch.io/tld-lorenzo/devlog/612288/progress-repo…
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Progress Report - January 16th, 2024
Implemented Objectives, Made a new map, and so much more.
Watch this video for more info: https://youtu.be/EBSGk4rrJr4
#action #adventure #retro #tld_lorenzo #alpha #objectives #devlog #new_map #redesigned_hud
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork
Finished up the player's base kit, along with other fundamental mechanics.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.










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