Game
True Human Tribulation: Errand Run

2 years ago

Beta 0.1.3 - Changelog

Added a sub-menu to the pause menu that displays the controls. Replaced musket inaccuracy, and implemented exhaustion.

Check out the full devlog for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/696796/beta-013-changelog




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Finished up the player's base kit, along with other fundamental mechanics.

Progress Report - September 4th, 2023

Revamped title screen and implemented reset functionality.

For more info, check out this post: https://lorenarc.itch.io/tld-lorenzo/devlog/584744/progress-repo…

Made it so items could now be used in combat. It could be done through a command menu you can open by pressing LSHIFT or SELECT.

Here's a look of how the game will PROBABLY look on release. Of course, it's subject to change though.

I just began work onto implementing Companions into combat, along with other quality of life changes.

Progress Report - January 16th, 2024

Implemented Objectives, Made a new map, and so much more.

Watch this video for more info: https://youtu.be/EBSGk4rrJr4

#action #adventure #retro #tld_lorenzo #alpha #objectives #devlog #new_map #redesigned_hud

Some more official artwork for Remedy.

First official artwork for the protagonist of Remedy #Remedy #indiedev #indiegame #artwork

Progress Report - November 12th, 2023

I've implement screen effects, pre-game splashes, and reworked enemy ai.

Go here for more info: https://lorenarc.itch.io/tld-lorenzo/devlog/634634/progress-repo…

Just finished what would be the Overworld/Field theme for my game. Here, have a listen.