I started to create assets for my video game but I'm still undecided about the style...
What style do you like better?
Next up
In Lobo, The Fallen may not be smart, but they can evade and block your attacks.
Their biggest strength? Their relentless stubbornness to finish you off.
Breaking down the AI for the enemy in Lobo, revealing how to fake smart and complex behaviors. 🎮🤖
Having fun debugging bullet impacts to dynamically change VFX and SFX based on the surface. 🎯💥
Turn on 🔊
MAKE A ROBLOX GAME WITH THE THEME GAME JOLT FOR A CHANCE TO WIN 20,000 JOLTBUX!
Hey everyone! Who doesn't love Easter eggs in video games?
Lobo will be packed with tons of hidden surprises waiting to be discovered! 🐣🎮
I have been playing with the Guilty Gear Style applied to conventional 3D Models in Unreal Engine...
What style do you prefer better?
Hi everyone! I've added a spectator camera to make finishers more cinematic. Here's an overview of how the system works. 🎬✨
🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️
Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam
Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…
The jam has cash prizes! 💸💸💸
Hi everyone! I just put my 3D Totoro House for sale. Get the Blender files for only $5! It is a great resource to learn how to model and recreate the Ghibli Style in Blender.
2 comments