6 years ago

I, too, like dragons :D This is a little animation I've been working on for an upcoming game project. While it's more like an archetypal wyvern, they'll be known in the game as dragons for the sake of simplicity and marketing :p




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I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Working on the mech selection in the main menu. One of these will be in the final game.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Hookfang from How to Train Your Dragon!

I'm sure she doesn't mean any harm...

Quick sketch of Toothless from httyd!

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

I hope you guessed Ham Sandwich.

Alright, I finally finished this dragon chilling in a cave on a floating island! Took a couple of hours but I had a lot of fun drawing it along with listening to Audioslave :)

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.