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I created a game dev video log where I talk about how we made our second GGJ project, SOS.WAV.
I created this game dev vlog where I dive into my process and how I developed my 2020 Global Game Jam project, The Note Competition.
In 2017, my brother and I made SOS.WAV, a 2D adventure game where you solve puzzles by collecting audio enhancements. Each puzzle has hints scattered inside the mysterious audio file and you'll have to listen closely to figure out the solutions.
In this Nay Saga dev log, I revisit the digital version of the game where I worked on the menus and encyclopedia system.
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