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Game
The Twelve Slot Saloon
11 months ago

I've been working on making new gameplay mechanics for my game this week-

I just got some feeling really good, and I can't wait to design levels around it!




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IT'S HERE 🐶 IT'S LIVE 🐱 THE TWELVE SLOT SALOON KICKSTARTER IS NOW! Thank you all so much for the support this far, it means the world to me we've made it here of all places!! KICKSTARTER: https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

Here's some of the sprite animations I made for my game! I put a lot of effort into them, and really wanted to show them off- 🎨🖌

Something dumb I added to The Twelve Slot Saloon's demo. Text Flavor. It's always been in the game, I just didn't have a button to change the styles before. The funny thing is how drastically different battles look with it.

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Preparing to launch The Twelve Slot Saloon on Kickstarter! If a time traveling cat RPG sounds interesting to you, consider following the pre-launch page on Kickstarter! https://www.kickstarter.com/projects/jamesyevon/the-twelve-slot-…

animating my forever wip

Just added a new Death Animation to my game's demo! I'm really proud of how it turned out, and hope everyone has fun playing with this new update! (Consider joining the discord server! It's great for playing and giving feedback) https://discord.gg/Uq6552cT2n

One new thing I added to my game's demo in a recent update was new actions exclusive to Puppy! Future enemies will also have character exclusive actions, and I needed to build this system for that.

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

This week, I've been working on adding new tools to my game's battle system. I really like how enemies look in the game, and I hope I'm able to make more soon!