I've cleaned up the project and made a small how-to video. The link to the project is in the description.
Have fun.
Next up
Terraria-like project I'm working on.
It's a full chunking system with save/load map function... in the long term I want to try to integrate multiplayer into it
https://roughnight.itch.io/ http://www.youtube.com/@roughnight301
My submission for the GodotWildJam'73 Asteroids meets tower defense ^^ hope you'll have fun with it. Feedback welcome! https://roughnight.itch.io/weltraumforschungsstationverteidigung…
The jam theme is "One Bit" - "Where am I" And I made a FPS with Godot, where you have to clean your computer from evil viruses^^ here is the link : https://roughnight.itch.io/antivirus would like to have feedback :)
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
stress testing my tower defense game, made with godot 4
#gamejolt #indiegame #itchio #gamedev #indiedev #indiegames #gamejoltgames #pcgaming #godot #pcgame #indie #indiegamedev #gamedevelopment #game #gaming #bearded
Happy Devruary! Devruary Day 20 celebrates @LilianDuleroux
! They're the artist, writer, and game dev behind The Voyage Sinister! We also have a question for the devs of Game Jolt: What advice would you give a new dev?
today I had started to implement the multiplayer feature.. currently only connection, no synchronisation of map and chunks... I testet locally, so both server and client used the existing saved map-file
currently working on the new version of my gamejam game I try to fokus on better controls at the moment... and yeah, I upgraded the graphics ^^
Our quests celebrating @OperaGX
’s Maximum Load end tomorrow! Don’t miss your chance to step into the wardrobe and guide PC Man through a satisfying install. 🥵 Play Maximum Load here: https://bit.ly/maximumload
worked on my game AntiVirs (originaly from a gamejam https://roughnight.itch.io/antivirus) and currently on the search of a visual design










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