Loading...
262
2 years ago

I've continued to develop my game, and I'm making good progress! The inventory system works, with a combat and weapon system: common, rare, epic, legendary!
(more details in article )

V


For further explanation:

I'm planning to make an open world game, with different cities, dungeons etc... It's a lot of work, but I've got all the time in the world !

As for weapons :

There are 3 weapon passives:

- bleed

- life steal

- critical hit

There are 4 weapon classes:

- common (0 passives)

- rare (1 random passive)

- epic (2 random passives)

- legendary (all 3 passives)

I don't want a talent tree for weapons, rather a system where the more you use a weapon, the more experience you gain on it and the more damage you gain.

There are currently 3 weapon classes:

- sword

- axe

- Magic

with different animations and special powers, but more on that in the next post!



0 comments

Loading...

Next up

New sticker pack🥳!!

Merry Christmas !🎉

New world created for my university project

Hi! I have created a backup system using the GO language, and I use three types of RAID (RAID0, RAID1, RAID5). It is very useful for backing up your projects on separate disks. Are you interested in such a tool?

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

What if this game played differently ? Early prototype, testing movement, combat feel and zone visuals. Curious to see where this goes !

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Day 1 of making my own RPG, I love this type of graphical and atmosphere universe. I took some inspiration, build history and mini-map system !

I will do all programming code and use Unreal Engine assets to help me with the graphic design.

Here is a short trailer of the work my team and I have been doing !

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

Bro… who put a whole castle up there ?