Game
Matrix Brain Twister







4 years ago

I've created now a "Grey" lighting mood. It doesn't distract you from the main part and also spends enough light to see everything in comparison to the darker lighting moods like "Space".

So a simple lighting which fits for nearly every background.




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Update #13 is now available. In it are the previous shown effects and background and also a lot of other new content like new lighting moods, music, styles...

With it you can create in total 15625 different scenes. So a lot to experiment with. Have fun!

Now I want to show you another visual effect. A meteorite shower. It has three phases: 1. Meteorite falling from the sky. 2. Meteorite explodes on contact. 3. Shatters flying/rolling around. You can also click on them to let them explode in air.

It's been a while since the last update, over a year, so I thought I could add some new stuff to the game.

First thing I want to present you is a new "VFX". A dragon with 7 balls. The dragon and his balls are interactable. No pun intended.

@Leeeeee is a Jolter to Watch and 3D Modeler with almost 4 years of experience! Follow @Leeeeee before the quest ends on June 10 and you'll get Coins!

Not only is today my "Spawn Day" (One year at Game Jolt), but the full release of Matrix Brain Twister is coming next week on Friday 2nd July on Steam.

So here a sneak peak of the most important incoming feature.

#spawnday #release #steamworkshop

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Finally, I were able to create a trailer for my upcoming exploration adventure game with horror and spooky elements.

It shows in short the main gameplay loop, while also trying to build up an intense atmosphere.

Wishlist on Steam

https://store.steampowered.com/app/1924470/Cursed_Dungeon_Raider…

Matrix Brain Twister is now out of Early Access and has its full release on Steam!

I want to thank everyone who had supported me on the way!

Thank you very much!

Finally animating these bees on the overworld!

Next I want to show you a small medieval village background. The torches are interactable and can be turned on/off individually via LMB or all at once with RMB.

Depending on other lighting and VFX settings the atmosphere can change drastically.