📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/01/nay-saga-devlog-2-video-game-prototype.html
Next up
I created a game dev vlog for my 4th GGJ project, I Wanna Go Home! Watch the video to learn more about our process and what all went into this game:
In this game dev log for The Nays Origins, I took a break from a lot of the actual development on my GameBoy game, other than playtesting, to work on the physical assets of the game. This included the box and cartridge art and instruction manual.
In this game dev log for The Nays Origins, I talk about some of the background art and puzzles that I created for my GameBoy game.
Our 2024 Advent Calendar has opened! Day 28: @Silentfaith is a great Creator and comic artist who also codes fan games! Accept the quest and give them a follow to get Coins and a seasonal sticker!
In this game dev log for The Nays Origins, I cover how I overcame some of the limitations of creating a GameBoy game. I also talk about some of the puzzle mechanics and character art that I made.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
This is my last game dev log for The Nays Origins! Included here is the link to the final game playable in both browser and on Game Boy. I talk through some final playtesting and physical aspects to wrap it all up!
In this week's game devlog for Nay Saga, I go through some of the initial concepting for the digital version of the game and the coding behind the first game mode.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
I created a board game called Nay Saga! In this short digital demo version of the game, you play with over 750 unique character cards through 2 game modes with distinctive rules. Check out the free play mode and database of all of the character cards!
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