2 months ago

It's 6am so I gotta sleep BUT
Fishing updated!
Now you can add Bait from the Inventory (and remove it)
Both catching a fish and one escaping consumes 1x Bait.
Tomorrow I might actually work on the UI.




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So it looks like all these issues were stemming from the Chunk Change fix for when NPC's swap chunks as well as the sysTimer culling them again.

It's now done correctly, and they get culled again as soon as they update chunk.

Ok so it seems there's no actual way to send things between rooms. All you can do is make them persistent and set their coordinates correctly.

Phew! Forgot about this

Play our game, Bloodless, and complete the Help Tomoe quest to unlock the Bloodless sticker pack!

Start the quest: http://gamejolt.com/#quest

Game Jolt has given out all of their free Steam keys!

Started the conversion to use just the one room for the Island Surface and The Underground. Here's how it looks so far.

@Gamejolt Gave Out All Their Bloodless Steam Keys!

You've still got time to complete the quest "Help Tomoe" before it expires on September 5th!

Underground generation and tiles are all set back up.

Next I need to split culling to use different lists/maps depending on which "room" they're part of.

Woo! GameJolt Charged Sticker Shrine for August! Thank you all so veru much for your support, I really can't express how much you all help me out. Please look after yourselves, continue to be awesome and have a fantastic September!

so darn cute 😭🥺 edit: i'm having lasagna for dinner by coincidence, lol

Pathing bug seems fixed.