1 year ago

It's 6am so I gotta sleep BUT
Fishing updated!
Now you can add Bait from the Inventory (and remove it)
Both catching a fish and one escaping consumes 1x Bait.
Tomorrow I might actually work on the UI.




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Happy August everyone! Dang, the year is flying by T_T

Fewer new features this month, as I'm still getting accustomed to my new situation. Lots of bug fixes and tweaks though!

https://www.patreon.com/posts/134065062

Thank you to everyone that gave me Charged Stickers last month!

You are all amazing and I can't express my gratitude enough!

YUS!

I've been after this for AGES!

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

Just make it exist first.

You can make it look nice later.

That's my philosophy too, but I often compartmentalise it and do it in stages.

Add a feature, get it working, then later make it look good!

https://www.patreon.com/posts/81674255

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

Magic rework is working! Added in the text info for movement types.

Just gotta fill in some sprite gaps, and a couple bits of data, rearrange and cleanup some look up/reference code.

bionical

#GJAsks

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Doing a rework of my Magic System to make it modular, so you can have any element as a Projectile/AoE/Orbit, instead of each being set as they were.

Also working on making it so Orbit spells have a charge effect to change the amount.