1 year ago

It's been awhile guys sorry for not posting like a few months? (I lost track) i've been busy with my game development course. I have been learning coding, assets creation and many more since I had free time i wanted to challenge myself to create this




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SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

SEASON 1 - NEW CHARACTER (RYOZO) HAS JUST BEEN REVEALED

Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)

Buy F1st Strike Now: https://polydood.itch.io/f1st-strike

Concept Art

New illustration for a friend.

Originally, I was going to make it a blue forest, but tried a warm yellow glow just to see what would happen, and fell in love with it, sooo... Maybe a blue forest will happen another time.

: Clip Studio Paint

Diary of Our Days at the Breakwater

The kanto bois :3

Mhmmmm

Hero's Harvest Devlog 3 - Overworld/Lobby

Wow, 16 years... I'm like GJ's helix fossil at this point.

Thanks so much for the warm wishes and fan art—will get back to you all ASAP!

I just got out of a conference and am very tired and hungry, but here, have a ducky I made in Blender yesterday.

Hero's Spirit Devlog 1 - Concept and Movement

Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!