
It's been awhile guys sorry for not posting like a few months? (I lost track) i've been busy with my game development course. I have been learning coding, assets creation and many more since I had free time i wanted to challenge myself to create this
Next up
Hero's Spirit Devlog 1 - Concept and Movement
Hey everyone, Mr. Dev here! Did you like the video style? I’m planning to make more devlogs like this and keep improving the quality. If you want to see the game’s progress, don’t forget to follow!
Hero's Harvest Devlog 1 - Combat System 1/2
SEASON 1 - NEW CHARACTER (GALLEON) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.4 to Play as GALLEON (REACH PLAYER LVL 10)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
SEASON 1 - NEW CHARACTER (RYOZO) HAS JUST BEEN REVEALED
Try out Now on the Free Update V1.5.3 to Play as Ryozo (REACH PLAYER LVL 9)
Buy F1st Strike Now: https://polydood.itch.io/f1st-strike
Peaches!
(☆▽☆)
Mhmmmm
Hero's Harvest Devlog 2 - Combat System 2/2
Some renders I made a while ago.
Goodnight!
Diary of Our Days at the Breakwater

















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