Working on a new path for the lava temple rift π You can try out the current version at: https://gamejolt.com/games/RocketJump/732710 #leveldesign #unrealengine
Next up
The new Hub is about to go crazy. If you haven't yet you can try out an early version of RocketJumpCascade at https://gamejolt.com/games/RocketJump/732710
Finally RocketJumpCascade v0.02 ETB2 Lava Temple Demo has released! Try out the new movement system while you explore the new lava temple rift π₯ππββοΈ
After 2 months a new update has been launched for RocketJumpCascade v0.5! New Levels, Enhanced Movement, RocketLauncher Tweaks, and More!
You knew Olaf, Ale Abbey's fluffy doggo. Prepare to meet Otto the cat, the monastery Cellar's sleepy restless guardianπ»βͺ
You will - indeed - be able to pet them in-game for a bonus in Satisfaction!πβΊοΈ
Heres some more screenshots of my WIP lava temple RocketJumpCascade is based a lot on bhop movement games but I always wanted it to feel a little more adventurous so I have been trying to figure out how to bring that vibe with the level design
Collected new gameplay footage this week. And finally found (and added) a new piece of music that suits the mood of the game
More of using the new lighting system for a new Lava Temple
Still needs a lot of tweaking but everything is look a bit smoother lately
Still hammering away on this lava temple map for RJC Can't wait for you all to get to play it. The flow of the levels I am designing allows you explore various paths through bhopping,rocketjumping,and puzzle solving. Whichever way works for you!
I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!
v0.03 of RocketJumpCascade is about to have a handful of new areas to explore π΅οΈββοΈ #leveldesign #gamedev
0 comments