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Game
Mini-Gladiator
2 years ago

Jumping #screenshotsaturday! We've added the jump action to the player, so that they can jump away from attacks. And all living creatures from now on will have a shadow underneath their feet, so that different movements, such as jumping, would be clearer.




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This is the final #screenshotsaturday before the release of the Pre-Alpha! We've changed the tileset for the arena, so that player's health bar wouldn't always cover up the player and added a hit sound effect

It's been a long time since the last #screenshotsaturday I posted and this time I want to show you the pause menu, that I made. I am also happy to announce that the series of a next few posts will lead to the Mini-Gladiator's first Pre-Alpha Release!

Weapon choice #screenshotsaturday! I've added a weapon choice menu before every battle as well as GUI element choice sound effect, so that the player can change weapons and try out different ones

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Avoidant #screenshotsaturday, everyone! I've made enemies jump and Matvey changed the game's palette once again.

I guess everyday is a Friday when it's a #FanArtFriday! This one's my most recent art of Majora's Mask

For this #screenshotsaturday I want to show you a bow with arrows in action.

For this #screenshotsaturday I've made a wave based fighting for the upcoming Pre-Alpha release of Mini-Gladiator as well as the death screen

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This was a concept art character head for the game, the lore of which I've invented long-long ago. In that period I also drew the whole character body, but it didn't survive through time, sadly

#ChrisisArtChallenge