Game
Immortal Sins
11 years ago

Just a heads up! [Updated]


The game is not dead! If you don’t see any news lately is because I am posting weekly updates to my Tumblr and Wordpress sites and I only post formal announcements and game patches/updates here. Here are the last 3 weekly updates form my gamedev blog:

http://aceofaces-mod.tumblr.com/post/114394381872/weekly-update-7

http://aceofaces-mod.tumblr.com/post/113265743402/weekly-update-6-gamedev

http://aceofaces-mod.tumblr.com/post/112234598197/weekly-update-5-gamedev

Here are some previews:

http://aceofaces-mod.tumblr.com/post/112252431787/another-mini-preview

http://aceofaces-mod.tumblr.com/post/112723646042/new-map-mini-preview

Also, a new update will be released soon after I fix some stuff.

Update: I added what news I’m posting here.



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Next up

While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.

Enjoy a nice dish, get a nice buff. What's not to like?

A small teaser for the next update.

Who did this?

Added a simple audio system to the launcher.

Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.

Taking the wraps off. For real this time.

Added achievements. Because why not?

Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.