

Just beat Tomb Raider (2013) this past weekend, on to RotTR now, and I think the art in this whole trilogy is just great. Some environment here by Ben Nadler.
Next up
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
I'm sure she doesn't mean any harm...
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
I hope you guessed Ham Sandwich.
Voidstone now includes highly advanced QoL features, like a pause menu!
Lara Croft. I found my old sketch and redraw it.











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