Blur effect link:
https://onlinepngtools.com/blur-png
After more exploring i found this website has a HUGE amount of PNG and other file type editing tools, i would check it out if i were you:



Just checking to see if there was a good blur engine out there and i think i found a pretty good one. I only tried it once, but it looks pretty reliable. I though it might be helpful for anyone needing a good blur effect. Links below:
Blur effect link:
https://onlinepngtools.com/blur-png
After more exploring i found this website has a HUGE amount of PNG and other file type editing tools, i would check it out if i were you:
Rate (not good at pixel art)
Trying my hardest to get a working alpha build out soon. (turn volume up)
Here's some old WW2 art i made for a game idea that never really turned into anything.
When you see this at the movie theater (Halo Fireteam Raven)
Here’s my Cal Kestis from Jedi Survivor! I've had a lot of fun with the game so far. It builds on Fallen Order in some really fun ways.
A* Pathfinding, which is a form of pathfinding designed to be a more efficient solution, is what you are looking at right here. Or, to be more specific, node based A*. (Continued in article)
A bit late for May the 4th
, but here's a model of R2D2 I made in #Blender for the revenge of the 5th! 
Work in progress animations for Halo: Fireteam Echo using @bamfyu
's "TopdownCharacterRig-AnimationToolkit" ( https://gamejolt.com/games/bamfyu-assets-dump/744496 )
All assets are placeholders.
Note: The Game Page for Halo: Fireteam Echo is currently a work in progress as well.
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