6 years ago

Just under 12 hours left for #3dartchallenge02 submissions and your chance to earn the prize!




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I'm sure she doesn't mean any harm...

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Voidstone now includes highly advanced QoL features, like a pause menu!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

some more renders (new textures and details)

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Ukiyoe style experiment...

Carl The Janitor

Working on the mech selection in the main menu. One of these will be in the final game.