2 years ago

Kenney textures, godot engine.

Making first person shooter. It is going really well




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I started working on my turbowarp extension.

"Octagon Physics Engine"

Working on my game, doesn't have a name yet. It is being made in scratch, a kids programming language. How does it look for now?

Started tracing weapons for my game.

Your fellow Jolters are still hard at work making GREAT #GameJoltColors25 art!

There's still time for YOU to be part of it. Check your quest log to get started.

All artists are tagged below! 🔽

My game has changed a lot.

It is made in my engine using scratch, a kids programming language.

@Briferstorm is a Jolter to Watch, Brazilian Solo Game Developer, Writer, and Pixel Artist! Follow @Briferstorm before the quest ends on October 28 and you'll get Coins!

ah these dango cats are invading my 3d green mesh, they opps frfr!

posted in this section because it's actually advanced, and uses 3d extension (by me). more details in comments.

Yall probably thought I stopped working on this game like 2 weeks ago, well, you were so wrong lol. Multiplayer alpha will be available tomorrow, for few weeks, I'll even add voice chat.

A new quest inspired by @koffeecup 's Hoomanz! has arrived in your quest log!

Master stickers in the Hoomanz! collectathon! Plus, tell us about your favorite skin from the demo.

Play the demo and wishlist the game: http://bit.ly/HoomanzSteam

Just revealing this for my physics engine, I made this in 3 days. It is going great so far, it is far more optimized than coding complicated stuff in engine, because it is being done without one block, not 2 not 10, just one block.