2 years ago

Looking into how to most efficiently use Particles in Game Maker.
-You only need a new SYSTEM when you want to have different depth.

-Make a new EMITTER for each object making particles.

-Make a new PARTICLE when changing multiple settings (speed/sprite)


Particles are "Fire and Forget" so you can change their settings without much worry, but Systems and Emitters actively check their settings, which is why you need a new one.

Tip!
Make a script and put your Particle clean up code in there, then put the script in your Game End/Destroy/Room End code!



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Been stuck in the house keeping an Eye on granny after her episode earlier, but i caught one!

Shame it's not dynamax

Happy August everyone! I hope you're all doing well!

Mostly got a couple things done that I've been putting off, unfortunately I didn't get as much done as I'd hoped.

https://www.patreon.com/posts/136133803

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Also I now have 5 more rotten eggs...

3 not shown because traded them

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You all rock! I hope you're doing well and have a fantastic September!

Take care, stay safe and keep being awesome!!

Dive into the cozy post-apocalyptic open world of Critter Cove!

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Wishlist the game: https://bit.ly/CritterCove

Another month down!

✨️SHINY✨️

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YEAAAASSS!!!