2 years ago

Looking into how to most efficiently use Particles in Game Maker.
-You only need a new SYSTEM when you want to have different depth.

-Make a new EMITTER for each object making particles.

-Make a new PARTICLE when changing multiple settings (speed/sprite)


Particles are "Fire and Forget" so you can change their settings without much worry, but Systems and Emitters actively check their settings, which is why you need a new one.

Tip!
Make a script and put your Particle clean up code in there, then put the script in your Game End/Destroy/Room End code!



0 comments

Loading...

Next up

New pack day! Let's open a couple 20 pulls!

Recent shinies!

Not great ones tbh, mostly slightly different shades to the originals.

They really need to overhaul the shiny system from the start.

PIKACHU NOOOOOoooOOOOo!!!!

I want that cactus card!!

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

because I wanted to?

#Devruary

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Lol, wish I could force the game to generate things like this, but it's not really possible with the perlin noise generation.

Finally! It has taken me 17 days to get this from the Wonder Pick, I would have gotten it sooner but I pressed the wrong place not realising my phone screen wasnt locked (I always press the same location every day)

Finished the set too! (Except shinies)

The Witchspire Art Competition has come to Game Jolt!

To celebrate Witchspire's demo launch, Envar Games want to see your Witchspire fan art. Complete the #WitchspireArt quest to enter!

Learn more about the art competition: https://bit.ly/WitchspireArtCompetition

Happy February! I hope you're all doing well!

I lost a week when I was sick plus a couple more days when Granny had some bad ones, but I have still been hard at it, mostly working on more Ruins stuff bug fixes and optimisations. Lets get to it!