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9
Game
JICE
7 months ago

Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.




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Made some bread piles for robots to throw their cooked toasts in!

Throwing cake at a robot aka another type of weapon - pieces of environment scattered around level that can be picked up and launched at things.

Made it so any mesh can now become a throwable. Here I am throwing a cookie and a trashcan

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Set up animations, effects and attack logic for the new enemy. This one attacks by opening its lid and pouring out the coffee around it. Potentially highly inconvenient in tight corridors.

We have a question and we wanna know: What's the coolest easter egg you've ever seen in a game? Complete the quest and you'll get 100 Coins!

Progress on the new weapon - wire-whip! Decided on the middle ground between making it a full physics-based effect and a mesh. Like it so far, but there are still some other quirks left to flesh out

An outline to highlight the interactable objects. Took some time to find a color that would really pop out.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added sounds to the wire movements and a short time dilation window when the grabbed robot is close to player.