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9
Game
JICE
17 days ago

Made some conveyor belts. These are splines that automatically spawn new parts of the conveyor as I move it.




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New voice lines for robot toasters. More weird, more squeaky, more lore-accurate.

Some more progress on the tutorial level. This part is a big open area with a view outside; it provides a brief respite in the middle of a maze level.

Proper way to enter a room:

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

This week I was researching ways to seamlessly transition between levels in Unreal. My plan for JICE is to show a statistics window at the end of each map and load the next one in the background (yes, I really don't like loading screens)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Some new sounds for the flying tin cans The toasts they throw now actually sound soft and crunchy

Fresh screenshots with some fresh lighting. Environment for the first tutorial map is mostly finished; only some details are left. Also, I underestimated how much time even the most basic level design would take

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Updating some sound effects and adding placeholders for planned mechanics' audio responses. Here is some new pew pew sounds