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"Deep Space Chill"
There's something familiar in this tune... can't put a finger on it...
Dev update: Skill Tech
All playable characters have offensive, defensive, or status affecting tech to help them battle the horde! Working on animations to improve the visual appearance!
"After Dark", a party themed tune that intend to use in a game down the road. If you're listening from your phone, I'd suggest using a Bluetooth speaker to get the most out of your listening experience... and crank it up high to get that deep bass kick!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
"Shop", a 90s contemporary jazz style theme I made for my brother to use in his game, although I may also use it in mine.
This is the concept for the first boss in my game, a super heavyweight pro wrestler themed zombie known as Gargantuar.
Long video of a hovercar designed in Blender for "Project Hyperdrive", a game I'm preparing to make in the near future.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Made some updates to NF:
•Distance based view panning
•"shootover " object collisions working better
•Walls now become semi-transparent when players walk behind them
•Fixed enemy spawning
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