Fixed a bug that made the doors not open on a power outage
Next up
Reverse engineered the materials and lighting from Alias Poweranimator(90s CGI software) and implemented in Godot
Working on something
Finally updated my Clickteam panorama Godot shader
Added the classic Clickteam pano "stair-stepping" effect (so accurate!) and fixed a bug that changed the zoom amount depending on the aspect ratio of the screen
In your opinion, what are the most annoying/worst qualities of the Clickteam Fusion game engine?
Announcements!! Game engines, independence, and Virtual Reality
Im back!! Whats to come in update 2?
Working on the update! Heres the updated office (still a lot of tweaks to make). The second slide is the office from update 2
The 360 customize menu is basically done (still amazes me that this is clickteam). Any changes I should make?
Shh theyll never know
(devlog soon I promise)
Tomorrow
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