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Kirby: Wacky Episode
2 years ago

My eternal nemesis has finally been brought down... We finally have one-way slopes working! (Footage from the prototype room)
#kirby #kirbyenginedemo #gaming #video #retro #videogame #nintendo #gamemaker #fangame




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I'm feeling generous, so here's another video showcasing a NPC! This wise kid has something to say, will you hear him out?

#zelda #gamedev #gamemaker #pixelart #gamedesign

"Alex, that's the 6th time you've shown Kirby rolling this month..." Me, for a 7th time:

Made some more UI prompts. The right one shows up if what you've inhaled yields an ability, as well as the power level of your star bullet (up to 3)

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Small teaser for a certain Magical Boomerang. Still a tricky but powerful item to maneuver! And with that I'll be taking a break for a few days, for obvious reasons I imagine.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

Been a year since I started this Zelda project... So here's 3 minutes of Link digging holes. Will he find anything???

...No he won't, but it's still fun, right?

Game balance is... uh, still work in progress. To demonstrate what I mean, take a look at some fresh Chop Champs gameplay :)

A very quick and silly Kirby doodle I made in Inkscape while experimenting with a tablet setup; thought he was too silly not to share.

I've been using Inkscape for about 15 years, but have never bothered with the tablet features until now.

: Inkscape

Max speed in Kirby Quick, Rainbow Islands Had this recorded for funsies before I left, showing just how fast you can go if you fully upgrade Kirby's stats in this extra mode.