4 years ago

My version of Ink Bendy what do you think?




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27: Made custom muzzle flash VFX using Gimp and Blender, also finally found the fix to making the scrapping VFX work and added a Warning flash and beep when you get damaged after your shield runs out. Think I should probably make the shield larger though.

31: Enemy counter and different animations depending on what state you're in.

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

Happy 8th Bendyversary!!!

30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

Bendy and the link machine

#bendyandthedarkrevival #BENDY

28: Added some more VFX and SFX, working on making a melee attack, you build up momentum now, new enemy type, an anti-air enemy, it can't really hit you on the ground unless you're far away, but if you're in the air you're in it's sights.

Beta 2 has been released.

So, funny story, I kinda added 6 more playable characters to the game. Basically, there will be three characters per level.

Also, all renders made by me, OOTIM models made by FunkyBunny and DarkArtworks

follow the game page pls :)

#bendy #fangame

32: Sword slash decals, model changes, font changes, and