New MerFight build, 0.39.1. Video going over some of the changes: https://www.youtube.com/watch?v=0nHfDP6hmLw&lc=Ugx4zG1wme5CcRjsCjF4AaABAg
Next up
I haven't touched MerFight is quite a awhile. I was working on a new character, but took a break to work on a new game instead: https://mattrified.itch.io/hafo
I decided to add a new costume for free in version 1.5.0 to celebrate #MerMay
Version 0.44 of #MerFight is live! Here's a video going over some of the changes.
Version 0.45.0 of #MerFight is live.
Mostly just visual changes. The hope is to improve visuals overall as well as help with fighter -> background contrast.
Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt!Â
Head over to the shop to collect yours 👉 https://gamejolt.com/#shop
Version 0.46.2 of #MerFight is live! Various changes such as an announcer and all characters should now have 8 colors per costume (and they're free.)
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
Some new screenshots! Aiming to leave early access on February 12th (or the week of)
Version 1.2 of MerFight is live!
With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)
I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.










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