Game
Super Mario Bros Lethal Impact

1 year ago

New UG sprites, overworld theme remix and new goomba color palette system, they change depending on the level type(underground, ice...)

UG Sprites, overworld remix y nuevo sistema de colores de goombas, cambian según el nivel(subterraneo, nieve...)




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The choices starts on "MIND" level, they will define what ending r ya gonna get.

i guess ya can understand the endings reading them so spoilin alert:

Endings

Royal regret.

Eternal king.

No hero.

Ruins.

Now you can play as Luigi(Music and idle r placeholders)

Luigi will be playable on the first 2 levels(will be easy, ik some levels of the 0.1 were frustrating lmao)

I didnt show it, but ya can customize controls (A lot of people hate jump with Z).

Me after playing another cringy "horror" fangame walk sim with a bloody eyed character (so original)

animating my forever wip

Finally managed to add custom animations

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Funny (trying Deltarune chapter 2 snowgrave route cuz wanna play chapter 3 and 4)

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P