Game
Super Mario Bros Lethal Impact

2 years ago

New UG sprites, overworld theme remix and new goomba color palette system, they change depending on the level type(underground, ice...)

UG Sprites, overworld remix y nuevo sistema de colores de goombas, cambian según el nivel(subterraneo, nieve...)




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Now the hotkeys are smoother aaaaaand the shovel was a bit buggy, so, when you selected a plant and used the shovel hotkey it only played the shovel sound and didn't change to the shovel, but now it's fixed

MIND part 2(now is personal lmao).

I wanna show what i have of MIND level(Checkpoint, koopas have a smoother animation now and a placeholder for another cutscene at the end.

If ya liked follow the game :P

Im testing a new style cuz why not (actually used this "Megaman Style" on the toadette level, so, ups lmao)

Just an experiment with our favourite space mommy

A longplay of the Android Port

Not much art today

Got some bug doodles

🗿

A full view of the choose your seeds screen with the new GUI at the max difficulty (Max Armor + Max Density)

:D forgot to post this

So i did this animation on alight motion few months ago

Why i choose to only use 2 colors + background and a max of 300x240, idk, i'm hungry so i will continue this later, hope you like this preview of one cutscene of Lethal impact :P.