
Next up
Since Legend of Hilda got a much-needed QoL update I figured it's only fair to do the same for this game. The update's not quite done yet, but it will feature an extended options menu and some combat improvements. It'll hopefully be ready next week.
New demo v0.9 adds gamepad support, among other things! This village, which has been unavailable since the first release, is now also explorable.
Forgot to post this on Halloween, but I made a teaser for the Black Temple, a spooky late-game dungeon.
Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @MONODO ![]()
to open today's slot on the calendar.
A floating dungeon high up in the sky... wind themed, of course.
I had this planned many years ago, so it's exciting to finally design it.
@danno-ezra ![]()
is a Jolter to Watch, musician, songwriter, retro gamer, and Lego enthusiast! Follow @danno-ezra
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before the quest ends on January 20 and you'll get Coins!
Version 0.10.0 is now live! An options menu has been added, allowing you to change controls, lower difficulty, enable viewport scaling and more. I've also made some improvements to certain skills and minor balancing/ bugfixes. Enjoy!
I made a decent looking snow effect by having two layers move at different (and slightly random) speeds. It's a bit hard to notice in the video, but it's there :)
Gordy and her punk band, Dead Pets haven't hit it big but they will any day now!
Which Dead Pets member are YOU? Complete our quest and tell us.
Play the FREE demo of Dead Pets Unleashed: https://bit.ly/deadpetsgj
I tried redrawing the warrior class (new sprite is on the left). What do you think, should I use this new style for the rest of the classes/ humanoid sprites?











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