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33
1 year ago

No progress this week

But here's the game on a mobile emulator!

With this I can make better playtesting because of the touchscreen controls. Here's what I saw: Jumping when sprinting is quite hard, so I'll make the up arrow an alt jump button

#Kumper #gbc




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"STOP DRAWING FLAT ❌"

Art trend thing (read article for context)

Happy Easter!

Here's some concepts (2025/26) of Hare & Rabbit characters I have in mind for my project "Kopsocks" (they won't appear in this game yet).

Their designs are still not final, but the concepts are already set.

Read more for development and etc

Red dragon of scoliosis

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Team Sonic (& knuckles)

Figured out how to use clipping masks on procreate, this will be my artstyle of this month now

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

a very long noodle with wings (and breathing some fire)

Koppy if he was cool and american and if he had a physical release

Programs used: - Procreate (to draw Koppy & the background) - Photoshop (to edit the box cover elements) - Blockbench (for the inaccurate 3D mockup)

The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam

To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!

New update!

- New spawn & respawn effects to the enemies, now it's clearer when and where an enemy is about to spawn;

- Visual indicator to the spiders' movement! (String lines on the background) Now it's clearer to understand where the spiders appear.