Loading...
60
7 months ago

Not a lot of progress, solved all sorts of problems, but sort of solved everything and now I'm free completely until January 10. I'll spend more time, but for now a little progress.


  • I make an interaction system, allowing interaction with objects. Currently using a test widget.

  • Completed work on the grass, which is still in its testing phase. I'm considering different looks for it.

  • Added a few textures, implemented water interaction, and enhanced its shading.

That’s everything for now.



5 comments

Loading...

Next up

about cartoons. There is a concept with someone (very good, well-developed. I wrote to everyone - they liked it a lot)I made a couple of quick concepts and 1 frame in animation. BUT IT'S SO HARD. finding a style is hard.. i want some cyberpunk story

final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)

BTW MY FRIEND IS MAKING A GAME :P

FATAL TRAIN - https://store.steampowered.com/app/3193920/Fatal_Train/

TRAILER COMING SOON

Madeline is the main protagonist of the mountain climbing platformer, Celeste. The game has been praised for its visuals, gameplay, and introspective narrative. The game's creator Maddy Thorson confirmed that Madeline is trans in 2020.

horror art today (35 min)

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

I don't know I've been drawing for 3 days straight I generally like it) today decided to fnaf. touched the content on it after a year and a half lol.

about 4 hours spent

stolas (2h art)

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

the conehead from hn 3

blender + substance painter + gimp

gameready asset. as soon as he has the rig ready, i will post it to you for free.