3 years ago

Not directly game dev but about teaching game dev principles; hope it's ok to post: I am writing a presentation system using #love2d to create videos on game dev topics (so far mostly math, but other topics will follow). Pretty happy with today's result.




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UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD

My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!

#puzzlegame #cozygame

Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.

#gamedev

Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(

#raylib

@penusbmic is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic before the quest ends on November 25 and you'll get Coins!

Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.

Triggering attack animations. It's still missing so much though 🥲

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!