Not directly game dev but about teaching game dev principles; hope it's ok to post: I am writing a presentation system using #love2d to create videos on game dev topics (so far mostly math, but other topics will follow). Pretty happy with today's result.
Next up
Triggering attack animations. It's still missing so much though 🥲
Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!
My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!
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UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
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I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(
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Some trees for my game in #blender










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