Not directly game dev but about teaching game dev principles; hope it's ok to post: I am writing a presentation system using #love2d to create videos on game dev topics (so far mostly math, but other topics will follow). Pretty happy with today's result.
Next up
Coming up with the UI navigation for the available actions for the turn based combat system that I want to give a try.
Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!
Triggering attack animations. It's still missing so much though 🥲
myPOPGOES Mobile is out now on Android and iOS! 
Android: https://play.google.com/store/apps/details?id=com.clickteam.mypo…
Some trees for my game in #blender
@penusbmic ![]()
is a Jolter to Watch and the Worlds Okayest Dad That Pixels! Follow @penusbmic
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before the quest ends on November 25 and you'll get Coins!
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
My brower-playable demo of 8-bitBot is now available on itch: https://zet23t.itch.io/8-bitbot - it is an easy to pick-up cozy programming puzzle game!
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD










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