Game
Port Valley

3 years ago

OK, so instead of wasting the Holidays on a (most probably) needed rest… I kinda ended up adding a whole new lighting system to the game.

Also happy new year

#screenshotsaturday




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Introducing the Dynamic Reflections System™!

(AKA ah ok so there are mirrors now)

#screenshotsaturday

New location: The gym storage room!

(WIP and such)

Pagot Corp's Reception Floor (WIP!)

#screenshotsaturday

Happy #WIPWednesday!

Are you working on a game? A song? Something else? Tell us in the comments!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

🕹️ Enter The Highrise Game Jam Before It Ends On May 5! 🕹️

Learn the rules here: https://gamejolt.com/c/gamedev/highrisejam

Learn how to make a world on Highrise (which you MUST do to enter the jam) here: https://gamejolt.com/p/the-highrise-game-jam-is-underway-watch-t…

The jam has cash prizes! 💸💸💸

So the only issue with having a location set on a bridge is that you actually have to go and draw the whole damn thing…

(WIP of course)

#screenshotsaturday

So here's a little bit of gameplay testing the new cursor!

Also, the debut of 'click and hold' as a complementary movement system!

(SFX and such are WIP… so please don't panic yet.)

Highrise Game Jam Reminder: In order to enter to win the Jam, your game must be created in Unity and submitted using the Highrise Studio Hub.

Learn all the deets about the jam at https://gamejolt.com/c/gamedev/highrisejam

Live from PTV-1 Studios!

(WIP)

#screenshotsaturday