Next up
Working on Sprite After Images supporting more features like Sprite Palettes.
The item animations stay in sync always, no matter where, when, or how many spawn.
(60fps version in replies.)
When Dr Wily goes HARDSTYLE
I DEMAND another Mega Man Show!
The wavy background effect can do both directions, even at the same time. (FPS is low because it's playing in Editor.)
It's been a lot of work to make Unreal Engine 5 do various "2D Retro Effects" but there's progress made.
This one is actually manipulating a Paper Tilemap layer in real time, not a solid texture.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Enhancements to the After Image system are working good. It accepts Palette Sprites now, among all sorts of other features. 🌈 #UnrealEngine #gamedev
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