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11.02.2011
Fluffy and highly optimized foliage. Coming on BetaTest 0.5
I've worked on effects improvements recently. Smoke and dust particles are volumetric now - which interacts with lighting better and brings a feel of depth. No extra performance cost.
The Knightling launches on August 28! Wishlist it now so you don't miss out: https://bit.ly/KnightlingSteam
To celebrate the game's impending release, we've added The Knightling Pack and The Knightling Community Pack back to the Shop!
This is Callistbery
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
March 15, 2025
Items, water bodies, hand slots, better lighting and effects, dynamic weather, physics upgrade, console commands and many more on BetaTest 0.4 - now available for supporters and beta testers.
Check out the changelog here: https://www.heavenly-roads.com/projects/Callistbery/releases
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Screen shader to display images, animated sprites and video media. Damage interaction and on / off states. These are CRT-styled but any type of screen can be made from the base shader.
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