POLL#1 - CAST YOUR VOTES!
We've been reviewing the core themes behind our level design, particularly the focus on movement blocks. We would love to know if people feel we should keep a focus on them or whether they limit levels too much.
Next up
WE LOVE CO-OP GAMES :D
We're super excited to share our latest project 'Two-Can-Do', a small puzzle platformer. This prototype was made in a day for the United Game Jam. Being our first ever jam we'd love to hear what people think.
DEVLOG#3 - LevelUp!
Our focus for the week was to build some tutorial levels. However, there's been much less building and more head scratching than we'd like to admit. Despite this we thought we'd share a few screenshots as we test different level sizes.
Saving the Lost Ones, a cage at a time 👻
DEVLOG#1 - So it begins...
After submitted our game 'Two-Can-Do' to the Untied Game Jam we've been thrilled to see so much positive feedback! We plan to continue development and have started a devlog to keep people updated on the state of the game.
Short video on the progress of our game♥
HI FROM AF'BRO GAMES!
We're really excited to share our first ever game 'ASTEROID ATTACK', now updated to v0.2 with all new POWERUPS. Blast, race and dodge your way past enemies to the pure sound of synth-wave. Check it out at: https://gamejolt.com/games/asteroidattack/503689
Check out the Play Store Page for our first ever game release 'ASTEROID ATTACK'. Don your game face, warm those thumbs up, and get ready for some intense synth-wave action!
https://play.google.com/store/apps/details?id=com.AFBROSGAMES.As…
UPDATE - Long Time No See
Hi, it's been way too long since we've posted anything here so we thought we'd drop a quick post to explain a few things at let people know about the latest in our game dev journey.
More below or follow us @BITBREW
2 comments