Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
UPDATE:
FINAL LIGHTING SETTINGS FOR LEVEL 0
I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.
Texture changes.
I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.
GRAPHICAL CHANGE?
GENERATION:
I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.
Realistic eyes on these models actually look kind of eerie.
DitheredBall.png
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