Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
GENERATION:
Realistic eyes on these models actually look kind of eerie.
Terrain!! Textures not by me
UPDATE:
I'm starting to replace enums with Gameplay Tags as enums can be extremely unpredictable and unreliable.
Fixed the eyes.
I am using AI to remake the paintings (I'm by far not a good artist and can't produce the same results) First is AI, Second is original.
This explains how development is going:
Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?
GRAPHICAL CHANGE?
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