Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
Sorry everyone:
Visual Studio seems to not want to work with UE5, so unfortunately I might have to stick to Unity, however the new graphical style should improve performance and make the game look better.
GRAPHICAL CHANGE?
UPDATE:
Ain't no way this is twelve ounces bruh.
Adding in new objects! -Canned Drinks, Two Textures (To be changed)
Realistic eyes on these models actually look kind of eerie.
Futura Bold, the original font for "Hello, Neighbor!", is under copyright; meaning the only way to get it is by purchasing a license. Instead, I will be using a alternative. Tell me what you think. Another thing, should I use the European spelling?
FINAL LIGHTING SETTINGS FOR LEVEL 0
Fixed the eyes.
DitheredBall.png
I decided it was time to do what I've been dreading most: developing more of the Neighbor and his AI.
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