3 years ago

Ran into a weird issue today when importing single animation fbx's; Unity wouldn't include the root of the armature. If you run into the same thing, try checking 'preserve hierarchy' in the 'model' tab of the import settings!




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Voidstone now includes highly advanced QoL features, like a pause menu!

I'm sure she doesn't mean any harm...

I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.

Last update on Echo Lost/PoslednĂ­ update na Echo Lost

Working on the mech selection in the main menu. One of these will be in the final game.

#UnderwaterDiving 1.0.8 BUILD 21

You are an underwater diver surrounded by aggressive fish and minefields

USP: Energy <=> Life + Stamina + Oxygen

Watch 30s of #Gameplay 20250912

Available on #Steam:

https://store.steampowered.com/app/2178190/Underwater_Diving/

I hope you guessed Ham Sandwich.

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

#NinjaScroller 1.61.7 BUILD 48

With DOUBLE JUMP & QUICK FALL ATTACK!

A challenging Pixel Art #ActionRunner game with a Retrogaming vibe

Watch 30s of #Gameplay 20250912

Available on #Steam:

https://store.steampowered.com/app/2150800/Ninja_Scroller/

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.