Next up
While I'm preparing August's Monthly Sync, I'm preparing a Trello board for the game. You can see what I'm working on here. https://trello.com/b/CjFyzH50/immortal-sins-game-development Pardon my dust, while I'm getting this up and running.
Jump List returns in the next update.
Done some improvements to the backup system. Even added an icon to let you know that it's working.
A small teaser for the next update.
Wrote a tool that installs the game's dependencies. That means Northbridge will always use the latest version of the Microsoft Edge WebView2 Runtime.
Implementing Armor Corrosion. This put quite a dent in the target's armor for a short time.
Added achievements. Because why not?
Waz zis? An overhauled map? Yes. Coming soon.
It's pretty early, but here's a look at a mob manager, handling the enemies in the game. The code streamlines the programming of the enemies. Hopefully, I can expand it to more useful ways.
A bit of an old but goodie coming back: Quick Load! In an upcoming update, you can jump back to where you left off with a push of a button.
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