
Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.
Next up
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
I'm sure she doesn't mean any harm...
I hope you guessed Ham Sandwich.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.
Voidstone now includes highly advanced QoL features, like a pause menu!
3.5 years of gamedev in 106 seconds My game VORON: Raven's Story just released! Support lil indie dev please <3 https://store.steampowered.com/app/2245180/VORON_Ravens_Story/
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
















0 comments