
Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.
Next up
Working on the mech selection in the main menu. One of these will be in the final game.
I'm sure she doesn't mean any harm...
Voidstone now includes highly advanced QoL features, like a pause menu!
@pm-studios
' Bandit Trap has an open beta RIGHT NOW! It's open until 3 am ET on Nov 30th.
Quests celebrating the beta have entered your quest log.
Play the game for FREE: https://bit.ly/BanditTrapSteam
@Innombrable ![]()
is a Jolter to Watch and game dev! Follow @Innombrable
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before the quest ends on December 2 and you'll get Coins!
Ukiyoe style experiment...
I hope you guessed Ham Sandwich.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.














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