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21
2 years ago

Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.




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Working on the mech selection in the main menu. One of these will be in the final game.

I hope you guessed Ham Sandwich.

After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.

@NEOWIZ_QUEST 's NARRATIVE JAM has begun!

Create an original narrative / story game in 10 days for a chance to win cash! 

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

#gjbroadcast

working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Ukiyoe style experiment...

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

@NEOWIZ_QUEST 's NARRATIVE JAM is underway!

Create an original narrative / story game in 10 days for a chance to win cash! 💸

Join the game jam: https://bit.ly/GameDevCommunity

Start Narrative Jam-inspired quests: https://bit.ly/narrativejamquests

I'm sure she doesn't mean any harm...