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21
2 years ago

Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.




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Voidstone now includes highly advanced QoL features, like a pause menu!

Working on the mech selection in the main menu. One of these will be in the final game.

Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.

Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @Lightson-Hero to open today's slot on the calendar.

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working on a new level design, and added a new enemy! these little guys harass the player by scurrying around them and dropping mines

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Happy Joltidays! A new quest has entered your quest log. Accept the quest and follow @XHeheX to open today's slot on the calendar.

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I'm sure she doesn't mean any harm...