
Redesigned the targeting for the vertical missile to incorporate a UI element. It's basically the holy water from VS.
Next up
Ukiyoe style experiment...
Refactoring some code, trying some new UI elements and adding some new features. Still working on developing a new visual style.
I'm sure she doesn't mean any harm...
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I hope you guessed Ham Sandwich.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
I'm thinking that I need to change the art style for this project to something which I can produce and iterate on faster. Which of these two styles for the mech do you like more? Modeled/Rendered in Blender.
After much hemming and hawing over the architecture, I finally got the persistent player upgrades system implemented.














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