3 years ago

retro shooter graphics still lit?


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Working on an animal-crossing like, post-apocalypse game on #godot. What are your thoughts on this idea?

Sneak peek: What do you think of my randomly generated city? The buildings are AI-generated in 3D. It’s gonna be an urban war-themed rogue-like in third person.

Sorry, no animations or textures yet—it’s all placeholders for now!

Devlog #1

Hey everyone, over the past two weeks I built a low-poly sci-fi city, added simple AI, and created a central conquest point they fight over.

Sector 1313 is inspired by the original Star Wars: Battlefront (2004/2005).

More to come soon.

— Edi

@ludenio is a Jolter to Watch and indie game dev focused on educational games! Follow @ludenio and their game SuperWEIRD: Idle Automation before the quest ends on April 21 and you'll get Coins!

Join me on an epic journey as I create a thrilling third-person shooter, blending the relentless combat of Helldivers 2 with the brutal chaos of Space Marine 2

Friends! We have big news!

Yesterday our game finally went live on this platform! Hurry and check it out if you haven't tried it — remember, there's local #coop !

Let's protect the planet from the nasty Gufi-Goo together!

#survival #strategy #craft

POV: You've walked through a city 100 times and think: "I could totally build this in Unity & Blender!"

Reality hits: “Damn… this is crazy hard...”

Finished making a Low-Poly player model (the idea was to make a Sci-Fi astronaut soldier), so here we go...

This is what we're talking about when we say "we need time to polish"! ✨ We're at the stage where placeholders get gorgeous makeovers and the world starts to look and feel official. #pixelart #monstertaming #indiegame

Spooky ahhh ghost-town 👻- what should be the game around it 🎮?