Game
Wild Adventure

3 years ago

Shading for Level Two

The Level is called "Berry Hills"

#Made_with_Unity #Art #Game #Game_Dev #Game_Development #WA1




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Flower Lamps

I just had this idea and drew this lamps,

with Unity Transparency it looks so atmospheric!!

#WA1 #Game #Made_with_Unity #Game_development #Adventure_game #Indie_Game #Atmospheric

Нате! Держите! (Это типо курсор)

Не зря же делал

(если будете исползавать, можете упомянуть меня как аниматора!)

#Luntik #Animation #Free #Sprite #Sprite_Animation #Game #Game_Dev #Animated #Asset #Engine

Dreamland Lobby - Screenplay System!

Now you can go through the Radio Station and you can look in the other room you need to go!

#Made_with_Unity #Game #WA1 #Game_development #Platformer_game #Adventure_game

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

#gjbroadcast

Mechanic Platform

Does anybody know how to fix the Player, that he doesn't jump, while the platfrom goes down?

#Game_dev #Made_with_unity #Game_development #WA1

Dive into the cozy post-apocalyptic open world of Critter Cove!

Gentleman Rat Studios (@GR-Rob ) describe it as “a little bit Animal Crossing, a little bit Stardew Valley. Maybe even a little bit Windwaker, too."

Wishlist the game: https://bit.ly/CritterCove

Added some stuff to the Dreamland Lobby

#Platformer #Adventure_Game #Radio_Station #WA1 #Game

I made a Key Hint System on the Doors

It looks more like a good game now!

Soon there will be more activities in "Dreamland FM"

Make sure to follow if you don't want to miss new characters and quests in the game!

#Game #WA1 #Game_development #Indie_Game

Mae Borowski is the main character of Night in the Woods! It's an adventure game that tells the story of her return to her hometown of Possum Springs. She was confirmed as canonically pan in a social media post by the game's creator Scott Benson.

Man, I totally forgot how actually MUCH progres I did here!

I didn't forget this game

But since I had to reprogramm the 2D Movements, because of loopings, I procrastinated this!

I think I'll just keep the old mecahnics