Game
SKULLDUGGERY

5 years ago

SKULLDUGGERY - DEVLOG #5 - IF IN DOUBT, MORE EXPLOSIONS!

Every good pirate game needs explosions and plenty of them! Here are some of the effects for the blunderbus we've been working on. ENJOY!

#indiedev #gamedev #pixelart




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Pre-release Patch v0.2

After finding some nasty little bugs lurking below deck we sent our best hands down to go and squish 'em!

Any input issues should now be fixed. Just download v0.2 and connect using an Xbox controller or PS4 through DS4Windows.

'KING OF THE BOOTY'

No, this isn't the title of some Youtuber, turned artist rap song. It's the name of our new WIP gamemode for SKULLDUGGERY!

Would hardly be a proper pirate game without some sweet ol' booty now would it?

#gamedev #indiedev

There's only one thing that pirates hate more than other pirates and that's cluttered menus!

We've been working to streamline our menus and UI so less time spent menuing and more time spent PLUNDERING!!!

@Magnoentry33 is a Jolter to Watch and pixel artist in search of true freedom within you! Follow @Magnoentry33 before the quest ends on September 23 and you'll get Coins!

Only careless pirates lose track of there ammo!

Some minimalistic UI as part of our work to improve player feedback and polish in our game 'Skullduggery'.

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

DEVLOG#7 - TEST BUILD INBOUND!

So you thought our project had died? Yes, it's been too long since we shared progress on 'Skullduggery' but we're excited to say that we'll soon be releasing a test build! Here's some screenshots to get you excited :D

Quit scrubbin' the poop deck, buckle yaarghhh booties and get ready for some seriously beard swayin' action....

THE FULL RELEASE OF SKULLDUGGERY IS OUT NOW!!!

#indiedev #indiegamedev #unity2D

@Sauri1861 is a Jolter to Watch and pixel artist! Follow @Sauri1861 before the quest ends on September 16 and you'll get Coins!

Trying out a new camera leading up to our test build. Aim to make things feel more dynamic compared to the previous static camera that was being used.

#indiegamedev #gamedev #pixelart